Domain Neighborhood
Reinforcement Learning
How agents choose actions over time: states, actions, rewards, transition dynamics, value functions, exploration, and the policy-optimization ideas behind modern RL and preference learning.
Recommended Route
Start here, then follow the prerequisites forward.
This sequence is ordered for learning rather than inventory: lower difficulty, fewer prerequisites, and more central concepts come first.
All Published Notebooks
Browse the territory.
In Progress
Notebooks that aren't published yet.
BanditsExploration and ExploitationBellman EquationsDynamic Programming and Value IterationMarkov Decision Process FormalismPolicy IterationQ-Learning and SARSAPolicy GradientRLHF as Reinforcement LearningDeep Q-LearningFunction Approximation in RLMonte Carlo Reinforcement LearningTemporal-Difference Learning